Their lower agility however means that they will struggle against regular fighters. Are tactical bombers worth it hoi4? Even though the medium airframe can be designed to have more CAS damage than small airframe CAS, it is much less cost-effective, so not recommended. TACs are great for their versatility. In contrast to other state-wide buildings, air bases are located in a specific province (which is fixed per state) and control of this province determines who can use the air base. Testing out how effective ICBMs (guide missile 3s/rockets) are compared to strategic bombers to see if they are worth the research time and construction. For example, if a NAV1 hits a heavy cruiser 1, the NAV1 will do 1.5 points of damage. common/modifiers/00_static_modifiers.txt night = { air_bombing_targetting = -0.5 } should mean aircraft don't hit the target. Nukes help a lot. The 'max Speed' is just the base speed of a division; when travelling, this number is typically lower due to various modifiers. These planes will continue removing mines from their assigned strategic region until the region is fully clear of mines. Pilot exercises. For example, with 60% air superiority the enemy will suffer a 7% penalty to . Planes capable of naval minesweeping can be assigned to naval minesweeping missions during wartime. . The only problem at the moment in single player is the AI isn't good enough to threaten you like a human player would, and you're usually conquering too fast for strategic bombers to do anything other than destroy the factories you're about to conquer. Bombs enemy buildings to cripple their industry. Heavy fighters have a long range and powerful weapons. A regiment (vertical column) can only hold batallions of its type (e.g. As Germany trying to bomb Britain into submission just doesn't really seem to do anything or have any lasting damage (which I think is due to how fast things repair in this game). Naval strikes using only airpower never attack enemy convoys carrying resources or supplies. And if the plane is from air base, it does damage equal to the one fifth of plane's naval attack value. Part of a dual series on strategic bombers, we are trying to go all in on Strats in Hearts of Iron 4, playing as the United Kingdom. The wing may be assigned to an air region and given missions immediately, but it will not carry out the missions until the planes arrive. the night *cas* bombing modifier is -90%. I couldn't build a navy big enough to kill all their carriers and battleships, so instead I built some radar stations and piled 1,000 naval bombers into the Mediterranean. Pushing with infantry and CAS often works against a weak enemy. 2019, https://www.youtube.com/watch?v=5W_h_CVZMOw, Defines NAir LAND_AIR_COMBAT_MAX_PLANES_PER_ENEMY_WIDTH = 3, Defines NMilitary AIR_SUPPORT_BASE = 0.25, Defines NMilitary LAND_AIR_COMBAT_ORG_DAMAGE_MODIFIER = 0.04, Defines NMilitary LAND_AIR_COMBAT_STR_DAMAGE_MODIFIER = 0.04, Defines NMilitary LAND_COMBAT_ORG_DAMAGE_MODIFIER = 0.053, Defines NMilitary LAND_COMBAT_STR_DAMAGE_MODIFIER = 0.05, Defines NAir ANTI_AIR_MAXIMUM_DAMAGE_REDUCTION_FACTOR = 0.75, Defines NAir ANTI_AIR_ATTACK_TO_DAMAGE_REDUCTION_FACTOR = 1.0, Defines NMilitary ANTI_AIR_TARGETTING_TO_CHANCE = 0.07, Defines NMilitary ANTI_AIR_ATTACK_TO_AMOUNT = 0.005, Defines NAir HOURS_DELAY_AFTER_EACH_COMBAT = 4 (double because of roundtrip), Defines NAir CLOSE_AIR_SUPPORT_EXPERIENCE_SCALE = 0.0005, A forum discussion on the effectiveness of naval bombers against convoys, Defines NAir PORT_STRIKE_ENEMY_SUPERIORITY_LIMIT = 0.3, https://hoi4.paradoxwikis.com/index.php?title=Air_missions&oldid=60437, Articles with potentially outdated sections, Play Jump to navigation Jump to . But this is one of the primary uses of strategic bombers. To make it even better, could you add all plane/tank module names in text as well? You must log in or register to reply here. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. The AI does not understand how to use the tools available to it, and should not be used as a metric for balance testing. 2% comes from radar. Set all field marshals to 'supply by truck' (3 trucks icon): this increases the supply range of supply hubs dramatically for all units under that field marshal. Interactive corporate website. Anti-air capabilities are averaged across all divisions including the reserve. When should I use Fighters or Heavy Fighters :: Hearts of Iron IV Every 1 point of air superiority advantage in a strategic region gives a +0.7% air support penalty (called enemy air superiority on the combat screen) to enemy land combat defense and breakthrough. Tactical bomber: Can be outfitted for any role, but is best used as CAS. Since the (combination of) 1940 Small Airframe and 1940 Engines III are extremely strong, you should try to rush those technologies. Permanent link; Page information; Ad Space Strategic bomber. Air supply. You need a strategic bomber station within range of the target province . Does this work ? Excess breakthrough is useless, but luckily breakthrough is a cheap stat. The effective and hard cap that scout planes can contribute to intel are. Destroys ships that lie in port. Wings with this mission will participate in land combat throughout the strategic region. Heavy fighters are more effective than light fighters in this role. In my experience they're a bit pointless. The biggest drawback of strategics are that conquered land takes ages to rebuild. Normally aircraft on carriers only participate in naval battles, but carrier task forces on hold outside of ports can launch missions in a strategic area. Calculations on Infantry to Artillery ratio, General notes on infantry division designs, For many more beginner tips, I strongly recommend the. Typically, the ratio of attacking planes to fleet frontage is 1:1. Air warfare - Hearts of Iron 4 Wiki - Paradox Wikis Press J to jump to the feed. Should I consider building up a smaller weapons stockpile in exchange for building some planes to get air superiority and bomb Britain? Shift-click on the 'exercise' button to let your troops train until they reach their maximum exercise level. All rights reserved. Note that air wings on a port strike mission may get targeted by state-level "static" anti-air . I have recently been getting back into Hoi4 after playing for a couple weeks post launch then shelving the game until a few patches could come out. Strategic Bombers can be capable of large damage to your opponents economy if used well, but cost a lot to produce. The first mission with a valid condition is the only mission flown by that air wing during that mission opportunity. Professional Officer Corps, earns itself back after 350 army XP. In single player games, the UK is pretty much the only nation you'd ever need to bomb, since it can be non-trivial to get troops over there. Usually, by the time I get a real air force going, I don't have enough nearby airbases for fighters and CAS. In a Naval zone, the Scout planes will contribute towards air superiority in the zone which increases detection in the Naval zone. Unless anything has changed, the prime reason they are effective is because they bomb all the airfields in a strategic region first, crippling the defender's ability to respond with fighters and after that they just turn out free damage every month. Strats can completely cripple the enemy, but requires a lot of IC. Bomb Scotland's infrastructure into dust and watch them all die. How should you build your strat bombers.I'm going to stream tonight (day of release) a strat bom. Do you think they are as important as CAS aircraft? An ace can generate on a wing if it does not already have an alive ace, under two circumstances: In the first case, ace generation is only considered in 1%[10] of cases. In HOI4 you can't decide what to target and you potentially find yourself advancing into states that you just bombed into oblivion and run out of supplies and incur in attrition because of this. Dropping a nuke is done from the Default Map view. With the new update (DLC?) Air superiority can also affect other air missions such as: Air combat has a chance of generating aces. Tank designs before 1940 are not included; their design should be similar to the designs listed below. Admittedly I haven't played MP since the air designer was released, but I don't imagine tactical bomber strategic bombing is a very good strategy in vanilla. Would you say that makes sense, or should I just go with with 30 and have a few tank divisions less? The rate of mine clearing depends upon both the quantity and type of plane which make up part of the air wings assigned to a region. Logistics strike. At the same time I will be talking a bit about the historical development of the strategic bomber concept.The other part of the series is a Let's Play of \"War in the West\", where we explore target selection and the findings of the Untied States Strategic Bombing Survey. What I do is I take over Newfoundland, set up a level 10 airport and spam fighters to gain near 100% air superiority. Though expensive, they can be well-worth the cost. It's better when playing against Human players as they feel annoyed that they have no infastracture and factories after some heavy strategic bombing compared to the AI who just automates and isnt emotionally effected by it. Naval strike. If you build air, you do it for strategic bombing or supporting your ships. Moving to an allied or enemy province in bad weather or bad terrain. JavaScript is disabled. Once a new air wing is created, it will take several days for the planes to arrive at the air base. 50% more aircraft are involved in a port strike if you have the first "Base Strike" naval doctrine). In a fleet with multiple ships, the target is randomly selected (note: increased ship's surface visibility may increase its chance to be selected as a targetmore visible targets are more often struck. You are using an out of date browser. Wings with this mission will fight and disrupt any enemy air wings operating in the area. Through Officers of the Service Role focus. Press question mark to learn the rest of the keyboard shortcuts. They are state-wide buildings, which may be constructed or repaired at the Construction screen. A logistics strike mission is an air attack against enemy trucks, trains and railways. Create an account to follow your favorite communities and start taking part in conversations. In this section, well list the most-used types. When it is, the probability to generate an ace is [11], making 200-sized wings optimal for ace generation.[12]. The priority rating is excess air wing range (in map pixels) plus number of total division on both sides of the battle. 20% is from air recon (scout planes) and 10% is because of their fascist ideology. I once trapped virtually the entire British navy in the Mediterranean as Axis France. so if the night bombing penalty reduction worked, the overall penalty would only be -45%. Air missions - Hearts of Iron 4 Wiki - Paradox Wikis All rights reserved. All air stuff is worthless except heavy fighters. It might even be worthwhile if the player captures a state without an air base to build their own level 1 base there as quickly as possible. Note that in the same way as naval bombers are better at killing ships than tactical bombers fighters are better at killing fighters than heavy fighters; the difference is primarily range. If the current number of planes is lower than the reinforcement level, new planes will be added to it as long as there are sufficient stockpiled planes of that type. For this reason it is advised to hold air superiority as much as possible. Amazing guide! That makes a lot of sense, that they make the enemy air force less effective then start taking out production and supply. Air superiority is the degree of dominance of your air force over an opponent's air force in a strategic region. For an effective bombing campaign, youll need at least 1000 of them, as the auto-repair of buildings can be too great to overcome. It is VERY effective, but numbers play a big part. Britain also has a near unlimited supply of rudder and aluminum so they can afford to make them all day. I always thought that strat bombers were kinda bad cause tactical bombers could do their role for cheaper "price" and 1 less research slot, but now with BBA, maybe it kinda makes no sense to use tactical bombers for strategic bombing? Hearts of Iron 4 MP in a nutshell(Hearts of iron 4 multiplayer)Too many bombers.Go check out: https://www.twitch.tv/unhistoricalEpisode 186Mods: Spot opti . Valve Corporation. Strategic Bombers attack enemy buildings and infrastructure, starving them of precious industry. If no missions are assigned, air wings will remain idle in their air bases. military factories. strategic, tactical, CAS, NAV ? An air wing can support any land combat in provinces within its range. Why can't i paradrop hoi4? Explained by Sharing Culture Transport plane: Deploys paratroopers and drops supplies. CAS provide an attack bonus which boosts the stats of friendly units in the combat. Massed naval bombers will annihilate anything small that doesn't have sufficient air cover, and synergize really, really well with radar. 1936 fighters and 1940 fighters) may be mixed in the same air wing. The automatically stop pilot exercises when fully trained icon will show when properly enabled. Fighters are fast and nimble and can do many jobs. You don't build them because they're the best at what they do, you build them because they're cheaper and easier than building CAS+NAV+STRAT bombers. Averaged over a long time, they will shoot down planes every time they are attacked. Only start building tanks when you have achieved full air superiority! Light tanks have virtually no armor and a low cost. Strategic bombing - Hearts of Iron 4 Wiki - Paradox Wikis This means they can perform CAS missions against targets CAS aircraft can't reach, which is particularly useful in areas without lots of airbases, like Africa or Asia. If one of the assigned missions has a condition that's "Always executes", no later mission in the list will ever be executed by that wing. It costs 5 army xp to add or remove a batallion, and 10 army xp for a support company. The rate of minelaying depends upon both the quantity and type of plane which make up part of the air wings assigned to a region. Even though tank divisions are excellent are attacking, you will want to spend the majority of your production capacity on planes, since without planes any offensive will be hard to execute. I composed the music for the Battle for the Bosphorus pack. How to Strategic Bomb and Counter it (HOI4 and Hearts of iron - YouTube @Comander-07 Support Artillery is indeed more efficient for smaller divisions, but engineers are worse for small divisions. Questions, Paradox Ai is so shit you dont need any strat. Is this true? there is no (functional) mechanic in game for escorts/escort efficiency. Reply. Wings with this mission will only participate in air combat if enemy bombers or transport planes are detected. you can target certain structures with your strategic bombers. Reddit and its partners use cookies and similar technologies to provide you with a better experience. This ratio is stated as a percentage and results in a color applied to a region (can be viewed using the Strategic Air map mode). A port strike mission is an air attack against enemy ships located in a naval base. The maximum penalty without doctrine is 35% at 100% air superiority. Through research, the engineering team will also increase the general attack and defense of the division, particularly in rough terrain, i.e. Heavy tanks are much more expensive than Medium Tanks, and suffer from very harsh combat penalties in many terrain types. Heavy fighter: These typically have more range and damage than fighters. Use strategic bombers to bomb enemy buildings, including air bases. It may be advisable to put air wings on standby during such conditions. Bombers are much slower and less agile than fighters, so players designing defensive fighters will find guns are most effective. I meant that the doctrine reduces night bombing penalty by 50% (or is at least supposed to reduce it). Well, the main problem isn't that they're bad at what they do, but that you rarely need them. 25 days ago. For modules, try to get more defense, without compromising range too much. A wing with more planes than can join its highest priority battle can split to join multiple battles. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. But this may only work if their air bases are already close to full capacity. You need to sign in or create an account to do that. If so what priority should they be given compared to other aircraft? Air warfare is managed in the corresponding strategic air map mode. Another fun fact is that this is in global hours, but day/night is calculated in local hours. They can perform Close Air Support, Strategic Bombing, Naval Strike, and Port Strike air missions. 3. Read our Hearts of Iron 4 DLC guide. Jump to navigation Jump to search. in the air region without regard to the number of air wings present. By holding the "shift"-key and clicking pilot exercises, the air wing will exercise until it reaches maximum training experience and then stop automatically. It is only visible to you. Tactical bombers have more versatility and can be just as deadly as Strat bombers to infrastructure provided you have enough of them. The enemy side's average division air attack is . Wings can be split or multiple wings of the same type merged into one in the air base view. All planes in an air wing must be of the same type; it is not possible to mix fighters with bombers, for example. Press question mark to learn the rest of the keyboard shortcuts. Each land-based air base can support 200[1] planes per base level without any penalties. Bombed Germany a bunch so their economy sucked. State anti-air can also reduce air superiority in an air region. How so? Air superiority also inflicts a penalty to enemy movement. Wings of 500 bomb the shit out of any zone. There's probably also a fair bit of LL going on as well. 1. Its also silly to have to whittle down Britain's nearly 20k plane reserves by 1940. For this guide, I have created a combat width simulator. 1.4K. you can target certain structures with your strategic bombers. Strategic bombers can be fought in the air by fighters. Creating divisions is one of the most important aspects of Hearts of Iron IV. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Is this the case in hoi4? New comments cannot be posted and votes cannot be cast. Only do this if you have plenty of fuel, when not at war. Part of a dual series on strategic bombers, we are trying to go all in on Strats in Hearts of Iron 4, playing as the United Kingdom. Honestly, I want those factories when I conquer the territory, and I have no interest in having to repair them when I do. Oh, and you have to wait. I only start bombing if I know this would be a even fight or I might even lose if I don't slow down the enemy war machine. So, besides the -20% lower detection, is there any reason to run night-only strat bombing missions? And with the new air designer, designing a tactical bomber with medium bomb bays for strategic bombing takes away nearly all of the ground-attack capability of said tactical bomber. Use the attrition graph to determine how much reliability your variant equipment needs. bombing results are fairly noisy. Taking the country after that was a breeze. Since you can't tell your bombers what to target anymore, they're useless. And this is actually helped by them having a huge air force, because the AI never disbands air wings. You miss 'em when you don't have them, especially multiplayer. Support companies are typically very cheap and provide strong bonuses to your divisions. The value of strat bombing cannot be underestimated in multiplayer, especially if you have a minor nation with a decent amount of them doing the work for you, like Canada. +1 I agree with everything you said. In this case, the resource and supply convoys can also be the target of an attack, and many different types of aircraft can be useful (i.e., not only NAV2 and NAV3). Bomb their airbases until they've no room to fly from. The main argument against their use is that they are massive overkill is most cases when you're playing versus AI. The Ultimate Guide to Division Templates, Aircraft and Tank Designs (Updated 27-02-2023). The ratio is non-linear, at high levels of air superiority you need to add substantially more planes to increase air superiority by 1%.
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